DLSS 5 Supported Games List (Oct 2026): Official, Announced and Community-Confirmed
Every game with DLSS 5 as of Oct 2026: 1 official (NBA 2K27), 15 NVIDIA-announced titles with no dates yet, and 28 games where mods reportedly run it — with sources, dates and anti-cheat caveats.
TL;DR — As of 11 Oct 2026 (KST), exactly one game has official, native DLSS 5 (3D-Guided Neural Rendering): NBA 2K27, live since NVIDIA’s 3 Sep 2026 launch on RTX 50 desktops/laptops and GeForce NOW Ultimate. NVIDIA has named 15 more games that will get it — Starfield, Resident Evil Requiem, Assassin’s Creed Shadows, Hogwarts Legacy, Oblivion Remastered and others — but none has shipped a DLSS 5 patch yet and NVIDIA has published no dates. Separately, the community has reported DLSS 5 working through mods in 28 games (Control, Cyberpunk 2077, RDR2, GTA V Enhanced, Hogwarts Legacy, Starfield and more). Those are unofficial injections, not NVIDIA support. Use them in single-player only.
Last checked: 11 Oct 2026 (KST). This is Terapep’s game list for DLSS 5. It is not a how-to. To install a community route, see DLSS 5 apply paths or the DLSS 5 Swapper how-to. We update this page when NVIDIA or a studio ships a new official patch.
Quick answer: which games have DLSS 5?
| Group | Count | What it means |
|---|---|---|
| 1. Official native support (live) | 1 | Toggle in the game’s own menu, NVIDIA driver path, RTX 50 / GeForce NOW |
| 2. Officially announced, not live yet | 15 | Named by NVIDIA on 16 Mar 2026; no DLSS 5 patch or date published so far |
| 3. Community-confirmed via mods | 28 | Users or press got the leaked NR model running through OptiScaler, RenoDX, DLSS 5 Swapper or similar. Not supported by NVIDIA or the studio |
Does NVIDIA publish a DLSS 5 game count? Not yet. NVIDIA’s own RTX games list (last updated 29 Sep 2026 when we checked) tracks Multi Frame Generation, Frame Generation, Super Resolution, Ray Reconstruction and DLAA, but it has no DLSS 5 / Neural Rendering column. The launch article only says more titles will integrate DLSS 5 “in the coming weeks and months” (NVIDIA, 1 Sep 2026). So you won’t find an official “X games” number. The counts on this page are our own.
NVIDIA app override? No. The NVIDIA app’s DLSS Override covers Super Resolution, Frame Generation and Ray Reconstruction model presets, not DLSS 5. Neural Rendering has to be built into the game by the developer (via Streamline or the UE5 plugin), and NVIDIA describes it as “a simple on or off toggle” for players inside the game.
1. Official native DLSS 5 support (live)
| Game | Support type | Hardware | How to turn it on | Source & date |
|---|---|---|---|---|
| NBA 2K27 (Visual Concepts / 2K) | Native, in-game toggle | GeForce RTX 50 desktop & laptop GPUs; GeForce NOW Ultimate (RTX 5080 cloud rigs) | Game Ready Driver 616.64 WHQL or newer → Video Settings → DLSS Neural Rendering: On. F9 toggles it during gameplay and replays | NVIDIA launch article (1 Sep 2026); 616.64 driver notes (3 Sep 2026); GFN Thursday (3 Sep 2026) |
That’s the whole official list right now. We checked the drivers released since launch. 617.14 (22 Sep) and 617.42 (6 Oct, the Call of Duty: Modern Warfare 4 Game Ready driver) add DLSS 4.5 optimizations for new games, not new DLSS 5 titles (NVIDIA news, 6 Oct 2026). The Gamescom 2026 announcements (25 Aug) were also DLSS 4.5 news, with no new DLSS 5 games (NVIDIA).
RTX 40 owners: official DLSS 5 is RTX 50-only for now. NVIDIA has said it plans to bring it to RTX 40 later, with no date. See DLSS 5 on RTX 40: what’s confirmed and the official RTX 40 enable checklist.
2. Announced / upcoming official DLSS 5 games
These 15 games were named in NVIDIA’s DLSS 5 reveal at GTC on 16 Mar 2026 (NVIDIA; repeated in NVIDIA’s GTC game roundup). NVIDIA called it a list of games DLSS 5 “will come to… and more,” not a release schedule. As of 11 Oct 2026 we found no DLSS 5 patch notes for any of them.
| Game | Studio / publisher | Status (11 Oct 2026) | Source & date |
|---|---|---|---|
| AION 2 | NCSOFT | Announced. Launched in the West (early access 30 Sep, full launch 5 Oct) with DLSS 4.5, not DLSS 5. Game director Namjoon Kim: “As for DLSS 5, we’re preparing it and working together with NVIDIA.” No date | NVIDIA 16 Mar; NCSOFT 30 Sep; interview via Wccftech, reported by PC Central 7–8 Sep |
| Assassin’s Creed Shadows | Ubisoft / Vantage Studios | Announced. Vantage co-CEO Charlie Guillemot quoted in NVIDIA’s reveal. No patch yet | NVIDIA 16 Mar |
| Black State | Motion Blur | Announced. Gamescom trailer was DLSS 4.5 / ray tracing | NVIDIA 16 Mar; NVIDIA Gamescom 25 Aug |
| CINDER CITY | NCSOFT (BigFire Games) | Announced. Gamescom trailer was DLSS 4.5 / ray tracing | NVIDIA 16 Mar; 25 Aug |
| Delta Force | Team Jade / Tencent | Announced | NVIDIA 16 Mar |
| Hogwarts Legacy | Warner Bros. Games | Announced. Also shown in NVIDIA’s preview comparisons | NVIDIA 16 Mar |
| Justice | NetEase | Announced | NVIDIA 16 Mar |
| NARAKA: BLADEPOINT | NetEase / 24 Entertainment | Announced | NVIDIA 16 Mar |
| NTE: Neverness to Everness | Hotta Studio | Announced | NVIDIA 16 Mar |
| Phantom Blade Zero | S-GAME | Announced | NVIDIA 16 Mar |
| Resident Evil Requiem | CAPCOM | Announced. Also shown in NVIDIA’s preview comparisons | NVIDIA 16 Mar |
| Sea of Remnants | NetEase | Announced | NVIDIA 16 Mar |
| Starfield | Bethesda Game Studios | Announced. Todd Howard: “look to bring DLSS 5 to Starfield and future Bethesda titles” | NVIDIA 16 Mar |
| The Elder Scrolls IV: Oblivion Remastered | Bethesda / Virtuos | Announced | NVIDIA 16 Mar |
| Where Winds Meet | Everstone / NetEase | Announced | NVIDIA 16 Mar |
Also shown at the reveal, but not on the support list: EA SPORTS FC (comparison footage) and NVIDIA’s Zorah tech demo. Publishers NVIDIA named as backing DLSS 5: Bethesda, CAPCOM, Hotta Studio, NetEase, NCSOFT, S-GAME, Tencent, Ubisoft and Warner Bros. Games.
How you’ll know one goes live: the studio’s patch notes or NVIDIA’s Game Ready / GeForce News post will mention DLSS Neural Rendering, and the toggle will show up in the game’s graphics menu. A Super Resolution, Frame Generation or Ray Reconstruction setting is not DLSS 5, even if the game is on this list.
3. Community-confirmed DLSS 5 via mods (unofficial)
Background: on 27–28 Aug 2026, modders found NVIDIA’s Neural Rendering library (nvngx_dlssnr.dll) inside NBA 2K27’s early-access build. A RenoDX developer had it running in Control within hours (Tom’s Hardware, 28 Aug). The leak then spread through community tools: RenoDX add-ons, the OptiScaler DLSSNR fork, DLSS 5 Swapper, Autopilot and others. Our tool comparison covers how they differ.
Read this table as “someone reported it running,” not “supported.”
- None of these games has developer or NVIDIA support for DLSS 5 via mods. Results depend on the tool version, driver, game patch and GPU.
- The OptiScaler route needs a game that already uses an upscaler (DLSS, FSR or XeSS). Games without one go through slower “feeder” paths.
- Expect a big performance hit. Tom’s Hardware measured 39–49% on an RTX 5090. XDA measured roughly 28–38% on an RTX 4070 Ti Super at 1440p.
- A game patch can break the mod or overwrite files. Keep a backup and know how to restore the original DLLs.
- Only download tools from their official GitHub pages. The model DLL itself is NVIDIA’s and isn’t legitimately redistributed.
| Game | Report / tool used | Reported result & caveats | Source & date |
|---|---|---|---|
| Control | RenoDX (first), OptiScaler, DLSS 5 Swapper | First game modded. RTX 5070 Ti 4K 71 → 35 FPS. 5090 FE about −42%. 4070 Ti Super −35–37% | Tom’s HW 28 Aug; Tom’s HW 2 Sep; XDA 10 Sep |
| Cyberpunk 2077 | OptiScaler DLSSNR, Swapper | “Easy install.” Tom’s confirmed changes to faces and lighting with path tracing. 5090 FE −42%. FMKorea user: mostly faces improve | Tom’s HW 2 Sep; FMKorea 12 Sep; OptiScaler_DLSSNR #17 Sep |
| Hogwarts Legacy ⭐ | OptiScaler, Swapper | 5090 FE −49%. 4070 Ti Super −28–35%. UE4 title: one user needed the Streamline folder copied next to the EXE | Tom’s HW 2 Sep; XDA 10 Sep; GitHub #17, 4 Sep |
| Grand Theft Auto V Enhanced | DLSS 5 Swapper, OptiScaler | 4070 Ti Super 1440p 96 → about 60 FPS. One user found a game-specific OptiScaler patch crashed it. Story mode only. Never in GTA Online | XDA 10 Sep; GitHub #17, 4 Sep |
| Red Dead Redemption 2 | DLSS Swapper app; OptiScaler (Vulkan) | RTX 5080 user: faces and particles (sand, fog, rain) more detailed. 4K max settings, DLSS Quality, no RT/FG: 105 → 42 FPS. Vulkan route called “excellent.” Single-player only, not Red Dead Online | Quasarzone user report; GitHub #17, 4 Sep |
| Starfield ⭐ | OptiScaler DLSSNR | Game Pass copy crashed at first, then worked after a clean OptiScaler reinstall | GitHub #17, 4–6 Sep |
| Resident Evil Requiem ⭐ | OptiScaler DLSSNR | “NR applies properly.” The path-tracing option disappeared and RT shimmered. Proxy DLL name mattered | GitHub #17, 4 Sep |
| Assassin’s Creed Shadows ⭐ | DLSS 5 Autopilot (neural-upstream) | RTX 4080 4K: about 63 FPS off, about 31 with the standard path, about 50 with neural-upstream (image-quality trade-offs) | FMKorea 8 Sep |
| Where Winds Meet ⭐ | OptiScaler DLSSNR | Shadows pulsed; one user fixed it with older Streamline/DLSS DLLs. Exposure scan unsupported. Has online modes. Avoid | GitHub #17, 4–5 Sep |
| Shadow of the Tomb Raider | OptiScaler DLSSNR | Performance halved at first; fine after reinstall. A Tomb Raider title also reported at 4K/60 on an RTX 4080 at 75% model resolution | GitHub #17, 4–6 Sep; FMKorea 7 Sep |
| Watch Dogs: Legion | OptiScaler DLSSNR | “Runs great.” Use XeSS FG if DLSS FG stutters | GitHub #17, 4 Sep |
| The Last of Us Part I | OptiScaler DLSSNR | Green noise in very dark areas (lowering white point helps) | GitHub #17, 4 Sep |
| Silent Hill 2 (remake) | OptiScaler / RenoDX | Launches; screen flickering | GitHub #17, 4 Sep |
| Atomic Heart | OptiScaler DLSSNR | Running fine after the Streamline folder was copied next to the EXE | GitHub #17, 4 Sep |
| Final Fantasy XVI | OptiScaler DLSSNR | Slight flickering. Better highlight detail than the RenoDX version | GitHub #17, 4 Sep |
| Final Fantasy VII Remake | Luma-Framework + OptiScaler (DX11) | NR output working in DX11 mode | GitHub #17, 4 Sep |
| Final Fantasy VII Rebirth | FF7R-DLSS5 community project | Widely shared comparisons. The project says it’s unaffiliated with Square Enix/NVIDIA | ConsolePulse 30 Aug (upd. 4 Oct) |
| Assassin’s Creed Origins | DLSS Enabler + ReShade add-on via OptiScaler | NR works. OptiScaler FG black-screens on DX11 | GitHub #17, 4 Sep |
| Marvel’s Spider-Man Remastered | OptiScaler DLSSNR | DLSS detected correctly on the newer build | GitHub #17, 5 Sep |
| Onimusha: Way of the Sword | OptiScaler DLSSNR (+ game patch) | Flickering highlights, worse at DLSS Performance | GitHub #17, 5 Sep |
| S.T.A.L.K.E.R. 2 | OptiScaler DLSSNR | Works, but NR has to be re-enabled every launch | GitHub #17, 4 Sep |
| God of War Ragnarök | DLSS 5 Swapper | RTX 5070 Ti about 100 FPS with FG; big face improvement | FMKorea 12 Sep |
| Metro 2033 | DLSS 5 Swapper | “Unexpectedly strong.” Up to 120 FPS with tuning (5070 Ti) | FMKorea 12 Sep |
| Crimson Desert | DLSS 5 Swapper | Faces improve more than backgrounds. Playable with FG ×3 | FMKorea 12 Sep |
| The Elder Scrolls V: Skyrim | PureDark’s upscaler mod | Biggest visual change; most criticized for altering faces. About 45–60 FPS reported | Held Games 29 Aug (upd. 1 Sep) |
| Need for Speed Hot Pursuit Remastered | DLSS 5 Autopilot | About 30 FPS on an RTX 3070 laptop | FMKorea 8 Sep |
| Company of Heroes 3 | DLSS 5 Autopilot | Mostly colour/texture change. Not comfortably playable | FMKorea 8 Sep |
| Assassin’s Creed Odyssey | DLSS 5 Swapper | Ran, but not practically usable per the tester | FMKorea 12 Sep |
⭐ = also on NVIDIA’s official announced list (group 2). For these five games, a mod result tells you nothing about how the official patch will look or perform. Developers tune intensity, masks and models per scene, and modders work with sliders that were never meant for players.
Also mentioned in roundups (single source, not counted above): The Last of Us Part II Remastered, Metal Gear Solid Delta: Snake Eater, Monster Hunter Wilds, Senua’s Saga: Hellblade II, Wuchang: Fallen Feathers, Black Myth: Wukong, Assassin’s Creed IV Black Flag Resynced and GTA: San Andreas (Held Games, late Aug), plus Marvel’s Spider-Man 2 (ConsolePulse). We list these for completeness. We couldn’t find a second, dated hands-on report for them.
Multiplayer and anti-cheat: read before you mod
Every community route works by putting DLLs or injectors into the game process. Cheats use the same technique, and anti-cheat systems are built to catch it.
- Do not use DLSS 5 mods in online or competitive games. That includes GTA Online, Red Dead Online, Counter-Strike 2 (VAC), and anything with kernel anti-cheat. Several officially announced titles are online games too (Delta Force, NARAKA: BLADEPOINT, AION 2, Where Winds Meet). For those, wait for the official patch.
- No guarantee: a game that works today can break or flag after a patch.
- We don’t publish ways to get around anti-cheat. More detail: OptiScaler / DLSS Swapper in online games: anti-cheat risk.
- If you don’t want to touch game files at all, Borderless Gaming’s DLSS5-NR effect is an outside post-process approximation. It is not real in-engine DLSS 5.
Which list should you use?
| You have… | Best option today |
|---|---|
| RTX 50 + NBA 2K27 | Official toggle, driver 616.64+ |
| RTX 50 + an announced game (Starfield, RE Requiem…) | Wait for the studio patch, or test a mod in single-player and remove it when the official patch lands |
| RTX 40 | No official DLSS 5 yet (status). Community routes run, with heavy FPS cost |
| RTX 5090 Founders Edition | Watch power draw: DLSS 5 power usage |
| No RTX 50 | GeForce NOW Ultimate streams NBA 2K27 with DLSS 5 (in NVIDIA-operated regions) |
FAQ
How many games support DLSS 5 in 2026?
Officially, one: NBA 2K27 (since 3 Sep 2026). NVIDIA has announced 15 more with no dates. NVIDIA hasn’t published a running DLSS 5 game count.
Is Starfield / Resident Evil Requiem / Hogwarts Legacy DLSS 5 out?
Not officially as of 11 Oct 2026. They are announced titles. Community mods do run in them, but that isn’t the official integration.
Does the NVIDIA app let me force DLSS 5 in any game?
No. DLSS Override in the NVIDIA app handles Super Resolution, Frame Generation and Ray Reconstruction presets. Official DLSS 5 needs a game-side integration.
Did AION 2 launch with DLSS 5?
No. It launched with DLSS 4.5 (early access 30 Sep, full launch 5 Oct). NCSOFT says DLSS 5 is being prepared with NVIDIA, with no date.
Why does the community list have games the official list doesn’t?
The leaked model can be injected into almost any game that already runs an upscaler. Official support needs the studio to integrate and tune it. The two lists measure different things.
Sources
- NVIDIA — DLSS 5 reveal, announced games (16 Mar 2026)
- NVIDIA — GTC 2026 game roundup incl. DLSS 5 list (Mar 2026)
- NVIDIA — DLSS 5 available now in NBA 2K27 (1 Sep 2026)
- NVIDIA — Game Ready Driver 616.64, NBA 2K27 DLSS 5 (3 Sep 2026)
- NVIDIA — GFN Thursday: NBA 2K27 with DLSS 5 (3 Sep 2026)
- NVIDIA — Gamescom 2026 announcements (25 Aug 2026)
- NVIDIA — RTX games, engines & apps list (updated 29 Sep 2026)
- NCSOFT — AION 2 early access (30 Sep 2026)
- Tom’s Hardware — Leaked DLSS 5 running in Control (28 Aug 2026); Early DLSS 5 performance with community mods (2 Sep 2026)
- XDA Developers — Leaked DLSS 5 on RTX 40 across 3 games (10 Sep 2026)
- GitHub — OptiScaler + DLSSNR v0.2.0 discussion #17 (Sep–Oct 2026 user reports)
- FMKorea — games played with DLSS5 (12 Sep), Autopilot thread (8 Sep), older games thread (7 Sep)
- Quasarzone — RTX 5080 DLSS5 RDR2 report
- Held Games — every game the DLSS 5 mod has been tested on (29 Aug, upd. 1 Sep 2026)
- ConsolePulse — DLSS 5 comparisons reach 12 games (30 Aug, upd. 4 Oct 2026)
Hero image: NVIDIA GeForce News (DLSS 5 / NBA 2K27 launch), © NVIDIA / 2K, linked from NVIDIA’s CDN.
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